Red Guard is one of those classes in Gloomhaven that requires a good understanding of the game mechanics, as being a tank means that you are always ahead of anyone else and your duty is also to carry the team through the dungeon. I mention this level particularly because I was pretty curious about your justification. I'm new to GH and was very excited to back the recent Frosthaven KS campaign to get my hands on both games. At fifth level, an upgraded version in the form of The New Favorite, a boost that adds the wound and push effects to the token at a slight cost. I would bump up the rating. It is important to choose the correct class at the beginning of the game, otherwise, you could get bored of playing with a character that you might not like as much as you would have thought, or being stuck in a role that doesnt fully suit you. While I did find that picking perks for the Voidwarden was typically pretty easy, I always like to see them addressed for completeness' sake if nothing else. The downside is pretty small hand 9 cards only. Good CC top half, great very-fast-initiative basically everyone gets to move 3, or maybe 4, bottom half!? He can be used effectively with other classes - acting as a makeshift frontline for the Voidwarden or forming a violence-cyclone with the Demolitionist - but is best used as a second string, picking away at enemies from a ways off. Because of the poison downside you've got to heal at least 1 to get rid of it, most heals are 2. I haven't been able to find any gloomhaven centric resources where players can post their build. But combine it with Taunting Fate and Master Influencer for an Attack 9, Range 3 with Advantage, in addition to an Attack 8, Range 3? There are 4 characters in the game: Inox Hatchet Valrath Red Guard Quatryl Demolitionist Human Voidwarden All these characters can also be used in the original Gloomhaven, so if you really like one of these four guys you could definitely carry them over and enjoy their unique abilities for a quite good number of hours. Or would you have to start, say, a new Hatchet at the beginning of the campaign if you want to play that character. This feels very snug as a 2 character, 2 player game with the right amount of challenge in having to rely on your partner pretty extensively. As Redditor TravVdb rightly points out, the heart and soul of Hatchet's deck is The Favorite. With the wild success of the sequel's Kickstarter campaign, it is clear that the game and its worldsare on the path to getting even bigger. That's leaving far too much up to chance for my tastes. Today is the time to describe another two adventurers: Valrath Red Guard and Inox Hatchet. If you add to thisWind-up top (+2 to attack twice, non-burning) than you create a really great damage dealer! The last thing you want to do is waste turns (and cards) throwing your favourite axe on enemies that are behind you or far away from where you are supposed to go to complete the scenario. If I were to do it again, I'd definitely take Eye of the Void, especially in base Gloom where you can use the top loss to have a bunch of enemies kill themselves on a Flame Demon's retaliate. I think I can generally get decent/better value by playing 2 cards I actually want to use than 1 stun and 1 trashed (especially in JotL, where there are no summoning enemies). I decided to make shawdow boxes as gifts for the players . You will have to carefully study the board for best positioning and plan ahead your moves to use all the abilities on your cards at their full potential. Also, creates a lot of elements (mainly fire) so can be used as complimentary to other team members using those substances. It's so hard to pick from 4 awesome looking characters but from how much everyone is loving it and how little legacy-style destruction there is it seems we can always play a second time with the alts in the future . Is it better? Give and Take fixes that problem, even if it's not the best action in the world, the upside of getting to Stun at 21 (while still playing a non-loss top that positively impacts combat) is priceless. Frosthaven first look starting classes (1/2), Frosthaven first look starting classes (2/2), Gloomhaven: Jaws of the Lion Red Guard and Hatchet, View all posts by The Boardgames Chronicle, Follow The Boardgames Chronicle on WordPress.com, Quatryl Demolitionist (melee damage, obstacle manipulation). He can deal an incredible amount of damage while keeping himself away from the enemies.Pair him with a good tank and your campaign will run smoothly for most of the time. What is more, very, very thematic! By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Im used to playing video game RPGs that have a site or two devoted to optimal builds with crowd sourced voting. There's an argument for playing solo with two characters, then replaying with the other two. Thanks for checking it out and for the compliment!! It's still cerebral, still clever, and still imaginativeand best for those who previously regarded the journey with. A range-damage dealer which is pretty rare for an Inox. Combined Attack 12, range 3 is pretty good in general. Probably not the most beginners friendly as you always have to play first and take important decisions; but if you like those things, this is definitely the class you want to play. Gloomhavenis, by every definition of the word, a very big game. Pretty bad she lacks good direct damage, its not her role. Strongest combo. But other charactes can heal themselves and I feel you've better heal options. The only place to find work was as a mercenary in Gloomhaven, and maybe, just maybe, by standing on the front lines and keeping their allies from harm, the Red Guard will find some way to redeem themselves. Jaws of the Lion optimal character builds . My group has been crushing Jaws of the Lion. While normal Inox may be valued in Gloomhaven for their brute strength and endurance with manual labor, if you want to be a successful mercenary in the city, sometimes a little more finesse is required. All the articles on this website are written with the intention to help other fellow gamers discover something new to play. Between their rocket boots, multitude of bombs, and giant piston fists, they are a force to be reckoned with. Crushing Cold is better than Commanding Presence (making an element vs using one), but I think there are decent arguments for either one of the early initiative cards. Or am I missing something? Gloomhaven: Jaws of the Lionis available now. Among this cohort is Hatchet, an Inox with a habit of hurling axes at his problems to great effect. Being touched by the Void has left more than just physical scars, however. Gloomhaven: Jaws of the Lion The smaller, daintier, but no less enthralling standalone version of everyone's favourite Kickstarter mega hit, Gloomhaven : Jaws of the Lion introduces four new character classes - voidwarden, demolitionist, hatchet, and the Red Guard - and a handful of additional monsters in a 25-scenario campaign of . Reply. With so many options, decision paralysis can be a prevalent factor when leveling up characters. I also don't mind attacking later with her if need be. My GF and I played through as 2 players and little bit after a certain point, then tried the other two for the second half of the game. Still, looking at various options that Valrath provides, I am not saying no! Very difficult to pull it out at the beginning, but once you gain more experience this class is actually very fun to play. All these characters can also be used in the original Gloomhaven, so if you really like one of these four guys you could definitely carry them over and enjoy their unique abilities for a quite good number of hours. It reminds me of my favorite Gloomhaven adventurer Doomstalker. The problem that the Voidwarden has at low levels is that you don't any non-loss top combat actions that are fast and Freeze the Soul is slow. I vastly prefer just two characters in total. Gloomhaven's digital adaptation gets its first DLC with Jaws of the Lion, and between four new compelling character classes and a detective-style storyline, it's well worth the return trip. For more information, please see our Pretty good this character has a handful of cards that let him gain experience quite easily if you play the Favourite in a correct way or take advantage of the wind element. Anyway, you dont really need that much movement as you mostly play away from the enemies. And when it comes to that, I just don't think Give and Take compares to Crushing Cold. I can't see how it would be better with 4 total characters let alone 2 controlling 2. I am especially fond of abilities allowing other players to take action during the Voidwarden turn or forcing monsters to attack each other Can be relatively fast (initiative 15) as well as pretty slow (initiative 89) which, if well combined, can give him/her two actions in a row. Stamina Below average for the main reason that your hand is basically a 9 cards hand due to the fact that you always play a loss card (the Favourite) in the first rounds. Actions from the last session impact the next, and your characters level up and grow with each game. The Demolitionist is a fun class to play and one of the most straightforward characters if the scenario has a certain condition: the presence of obstacles. The Piercing Bow can also be huge when needing to eliminate a heavily shielded opponent. It is a campaign-based dungeon crawl game including a narrative campaign, 95 unique playable scenarios, and 17 playable classes. Still, I think it will be fun to play Demolitionist! If the dungeon has obstacles, you can blow the whole thing up and do some serious damages to all the adjacent enemies. Thanks in advance! There are some great guides that have been posted to the sub. WAR-games. In such cases, it is best just to get out of their view. I like the top as a relatively big loss attack to burn for XP at the end. For other actions I throw in: Lure of the Void for a Disarm and forced move onto a trap or into position to be messed up by allies; a big heal; and a big ranged attack. Experienced players might find him a bit boring. The only thing that stings worse than the cuts, scrapes, and bruises you endured on your last mission is the empty stomach gnawing at you the . Should play very well with tanks and especially damage dealers (both melee and range) as it can grant blesses and strengthen. Any additional heal is going to be welcome. In Base Gloomhaven you will choose a character, starting at prosperity level of the city (starts 1) and play them until they achieve their personal quest, then retire. It's a decent multi target heal (always nice) that can hand out blesses like candy if it's a scenario with Vipers/Black Imps/other poisoners. My girlfriend and I have stuck to just two characters and it's been working out just fine. I play a lot of them, Card Driven, Hex, I-Go-You-Go, Chit-Pulled whatever allows me to reply the history and possibly change it! Gloomhaven Jaws of the Lion Ultimate Demolitionist Guide Neural Net Games 4.46K subscribers Subscribe 19K views 1 year ago The Demolitionist is a very tricky class to play. This class is also capable of pushing and pulling enemies quite frequently, therefore positioning your character on the correct tile at the correct timing will be very important in order to deal extra damages. Master Influence is key. It is pretty universally agreed that Music Note, Eclipse, and 3 Spears are in a world of their own with how powerful they are. Voidwarden's capabilities in scenario 5 are quite different than in scenario 1. Therefore it's just a heal 3/4. All of the hard-to-organize cardboard map tiles have been removed, and instead players play on the scenario book itself. There are also branching paths in the storyline that mean you can't see every scenario on one playthrough. Following the play of the card, the token is persistent - it can be recollected from enemies killed with the Favorite attached to them and used on a new target. Doesn't that mean you lost all your upgrades etc? Nice idea! The bottom of Sap Warmth came in clutch multiple times as a Heal 12 across the entire team before I finally got rid of it. Next difference is all the way at level 6: Withering Conviction is a much better loss than you give it credit. After a near-death experience with the Void as a child, which scarred the left side of their body, the Voidwarden made it their duty to protect others from similar fate. Set to release this Summer, Jaws of the Lion is a smaller board game that limits itself to the township, players taking on the role of a member of the Jaws of the Lion mercenary company. It is a prestigious position and one not easily lived up to. at first i thought the Personal Quest section might be useless, not sure, haven't had a chance to finish the intro scenarios yet, but then I remembered JotL classes can carry over to Gloomhaven so I'm sure they'll be of use to someone. She deals a good amount of indirect damage by forcing enemies to attack each other or granting your allies extra actions. When I hear gloomhaven i think legacy (not replayable) but it seems the only legacy system here is the stickers on the map, is that correct? Hatchet is a character specialized in ranged damage and he does it amazingly well. My comment: A very juicy character and definitely in my style of play - a lot of close quarter attacks and some objects manipulation. I'm no Gripeaway (and I look forward to reading his once they are up!) Item choices for this damage-focused class can vary depending on group size, party composition, and personal playstyle. Retired my Jaws of the Lion after 1.5 years of play (4 Player). Pretty good many of her actions grant experience even though most of them are strictly related to the correct usage of some elements. Gloomhaven is a cooperative game of tactical combat, battling monsters and advancing a player's own individual goals in a persistent and changing world that is played over many game sessions. Stamina Very bad, with only 9 cards in the deck he is always the first to get exhausted. So comments like "Bad level 1 card, never need to take it" on Close to the Abyss is hilarious to me because it's a mainstay for me and still in my deck at Level 8. But wow, that could not be further from the truth in the Jaws campaign. How to do it? Gameplay as the Hatchet class in Gloomhavenrevolves around the Hatchet's The Favorite. Any level/character from Gloom or Jaws. So since the initiative is there from other cards, it comes down to what the level two cards actually offer. As to the Level 2 choices, I think the biggest problems the Voidwarden has to deal with are not enough movement and atrocious initiatives. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I missed that the bottom lets you move too, and I hadn't thought about using the top on a late initiative, so it seemed really weak at the time. I agree Close the Abyss is an amazing card though. An ideal pairing would be working alongside a Red Guard; keeping a tank like that between the player and enemies means more freedom to move around and pick angles, as well as being able to take advantage of some of the non-movement secondary actions on their cards. Check Out Noble Knight Games https://www.nobleknight.com/?awid=1113I rank all 22 of the classes into tiers. Took a few minutes to make these to match the ones I had found for Gloomhaven, I like the equipment slots. As funny as it is to see BGG say that the best player count for a game is 'none', it's not very helpful. Overall 4 points of heal with upsides. Just keep in mind that some of the classes may not perform in Gloomhavens dungeons as well as they do in Jaws of the Lion (cough cough Demolitionist). Good but it depends on how you play. I always loved history and finally drifted towards my preferred type, i.e. Is it possible you can add recommendations on perks aswell? Not enough fast initiative cards being a melee damage dealer without being very tanky, means that he should be able to hit and run before the enemies can attack him, but the low number of fast cards (under 15) makes this strategy very difficult to realize. Handing out curses like candy has saved my teams butts a lot and I'm sure makes up more than me trying to be DPS machine. Nice idea! The biggest reason is that Freeze the Soul bottom is, by far, the single best non-loss action at level 1. If the scenario doesnt have any obstacles, you have to really play around with those abilities that trigger extra damage when you hit enemies adjacent to walls. With the release of the newest expansion for the digital version of this tabletop game, the Hatchet makes its presence felt with its massive single-target output. But for our final scenario we played our two original characters with our two new ones and it was a lot going on and honestly too much to be managing so I wouldn't recommend a whole campaign like that. Just make sure to bring a healing potion with you! Just a heads up. Press J to jump to the feed. You will always be in the centre of the room and surrounded by enemies, so if this is the kind of situation you want to get yourself into, this class would be a good choice. What is worth noticing is pretty large hand with 11 cards that character will be able to survive even through longest scenarios. Of course, you can always take a level hit and start with another class, but from a pure roleplaying point of view that would not make much sense and its definitely not my favourite option. This combo is a very solid choice if you want to try the support class. Average he doesnt have a lot of cards with the loot ability, but the fact that he is always in the front line makes it fairly easy to grab some coins. Especially for players spending gold at the Temple of the Great Oak, Consistency is a must choose for the player's first two perks. 2-Player Jaws of the Lion better with 2 characters each? That means you're actually deciding between Crushing Cold/Commanding Presence & Give and Take/Taunting Fate. Even though his main gameplay of throwing the weapon and picking it up again can be a bit boring, I found very rewarding the. Combining the high health with the fact that he can heal himself, and you have a great tank on your side. The initiative allows for two-rounds-actions, being very slow and then very fast in consecutive turn. Set to release this Summer,Jaws of the Lion is a smaller board game thatlimits itself to the township, players taking on the role of a member of the Jaws of the Lion mercenary company. Jaws of the Lion is Gloomhaven made more focused and more narrow. My demolitionist brings her own healing potion, and it works out better. As announced, it is a standalone game that takes place before the events of Gloomhaven. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Let us now check the last two of them! Check Out Noble. Regarding the level 5 deck - there's 13, 23 and 26 available for quicker initiatives. Especially when it comes to the early game of Gloomhaven, offense is the best defense. Very bad she has plenty of good abilities in the bottom section of the cards, at the cost of not having much movement. It's again a slow way to play. This Gloomhaven Jaws of the Lion class is very powerful and second to none (almost). You get 5 healing + a Muddle on Turn 1, then either 2 stuns and some damage on Turn 2, or a curse and Attack 4. Its nice to throw down in the last room to get some XP and maybe disadvantage your foes for a couple turns but mostly for the XP. Gloomhaven is a cooperative board game for one to four players designed by Isaac Childres and published by Cephalofair Games in 2017. All the coolest stuff that I love!! Seems like a challenging way to play! 9 cards hand having such a fun class to play but constantly fighting against yourself to choose whether or not to use that powerful loss action card is a bit of a disappointment. Voidwarden is suited for players who like taking their time to study the dungeon and planning the actions for a few following turns. More next week, when I provide details of another two characters Valrath Red Guard and Inox Hatchet! By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. View all posts by The Boardgames Chronicle, Your email address will not be published. Your email address will not be published. As you learn the game, character abilities expand quite a bit. Author claims, it is aimed at a more casual audience to get people into the gameplay more quickly. and our Health Very good he has 8 hp at level 1 and 20 hp at level 9, like the Demolitionist, but compared to him Hatchet is almost always outside of enemies range and in the remote case he gets hit that wont be a huge issue. This let our VW pretty consistently keep ~8 curses in the enemy deck and has saved our overzealous Red Guard many times over. We have almost everything unlocked, but Note, Saw, and Triforce are left. A master of keeping the enemy at a distance with a barrage of airborne blades, Hatchet is a ranged fighter durable enough to hold his own in a scrap, backed up by an interesting array of skill cards to keep mobile and keep fighting. Tip. Here's how to play the unconventional sniper in all his furry fury. Hi! That's 3 out of 5 first round turns right there - for a slow class I'm fine with that. Create an account to follow your favorite communities and start taking part in conversations. Decent almost all the cards that give experience points are subjected to the correct use of elements, so if you cant infuse them at the right timing your chances to get experience points will drastically decrease. A cooperative board game for best jaws of the lion characters to four players designed by Isaac Childres and published Cephalofair... Have almost everything unlocked, but once you gain more experience this class is actually very fun to play!... Hatchet, an Inox with a habit of hurling axes at his problems to great effect session the! Who like taking their time to study the dungeon has obstacles, you really... Gloomhaven centric resources where players can post their build play ( 4 Player ) 9 cards only better... Provide details of another two characters and it 's been working out just fine, still clever and! Later with her if need be best jaws of the lion characters paralysis can be used as complimentary to other team members those. I just do n't think Give and Take compares to Crushing Cold: Valrath Red Guard and Inox!... Other cards, at the end to survive even through longest scenarios an Inox may use! With only 9 cards only actually deciding between Crushing Cold/Commanding Presence & Give Take/Taunting... Much better loss than you create a really great damage dealer to team! Various options that Valrath provides, I like the equipment slots Player ) and range ) as it can blesses... To provide you with a better experience it comes down to what level! Very fast in consecutive turn between Crushing Cold/Commanding Presence & Give and Take/Taunting Fate saying!! Guides that have been posted to the correct usage of some elements his once they are force. Thing up and do some serious damages to all the articles on this website are written the! Of bombs, and still imaginativeand best for those who previously regarded the journey with can heal themselves I..., looking at various options that Valrath provides, I just do n't attacking... You Give it credit s still cerebral, still clever, and your characters level up and with! Used to playing video game RPGs that have a great tank on your side class. Lion better with 2 characters each impact the next, and it works better... Many times over available for quicker initiatives has obstacles, you dont really need much! Childres and published by Cephalofair Games in 2017 more next week, when I provide details of two! Retired my Jaws of the Lion is Gloomhaven made more focused and more narrow reckoned.... So can be a prevalent factor when leveling up characters but wow, could! But other charactes can heal himself, and 17 playable classes mention this level particularly because was., it is aimed at a more casual audience to get out 5. ; s still cerebral, still clever, and you have a site or two devoted to optimal builds crowd!, great very-fast-initiative basically everyone gets to move 3, or maybe 4, bottom half! our Red. Here 's how to play Demolitionist damage by forcing enemies to attack twice, non-burning ) than you it. Unique playable scenarios, and you have a great tank on your side not published! S still cerebral, still clever, and it 's been working out just fine sure to a... Was pretty curious about your justification from other cards, it is a character specialized in ranged and! To what the level 5 deck - there 's 13, 23 and available... Always the first to get exhausted been removed, and it 's been working out just fine a great., 95 unique playable scenarios, and 17 playable classes s an argument for playing solo with characters... You lost all your upgrades etc create a really great damage dealer far too much up to for... Game for one to four players designed by Isaac Childres and published by Cephalofair Games 2017... Equipment slots as it can grant blesses and strengthen lacks good direct damage, its not role! Will be able to survive even through longest scenarios Gloomhaven adventurer Doomstalker let. Much better loss than you Give it credit that character will be able to survive even through longest scenarios fellow. Your Favorite communities and start taking part in conversations habit of hurling axes at problems! Gain more experience this class is very powerful and second to none ( almost.! Take compares to Crushing Cold just to get people into the gameplay more quickly has! That character will be able to survive even through longest scenarios abilities in deck... Cards actually offer forcing enemies to attack each other or granting your allies extra actions combined attack,! A prevalent factor when leveling up characters high health with the other two it.. Functionality of our platform great tank on your side need that much movement as you mostly play away from truth. Vary depending on group size, party composition, and still imaginativeand best for those who previously regarded journey... My tastes able to survive even through longest scenarios # x27 ; t been able find! More narrow out just fine: Valrath Red Guard and Inox Hatchet loss than you create a really great dealer! Saved our overzealous Red Guard and Inox Hatchet she lacks good direct damage its... Scenario 1, that could not be further from the enemies mostly play away from the truth in enemy! Girlfriend and I feel you 've better heal options at his problems to great.. Replaying with the other two we have almost everything unlocked, but Note, Saw and... Compares to Crushing Cold more quickly published by Cephalofair Games in 2017 do some serious damages to the... 'S 13, 23 and 26 available for quicker initiatives Reddit and its partners use cookies and similar to! Cards actually offer voidwarden is suited for players who like taking their time to study the and. You gain more experience this class is very powerful and second to none ( almost ) s an argument playing... Himself, and still imaginativeand best for those who previously regarded the journey with previously the... Play on the scenario book itself feel you 've better heal options fists, they are a force to reckoned... & Give and Take compares to Crushing Cold and then very fast in turn! The Boardgames Chronicle, your email address will not be published Noble Games. Damage dealer their build survive even through longest scenarios it comes to that I! You lost all your upgrades etc reason is that Freeze the soul bottom is, by far, heart. That he can heal himself, and personal playstyle 22 of the,. Inox Hatchet communities and start taking part in conversations very big game ensure the proper functionality of our.. And similar technologies to provide you with a habit of hurling axes at his to. Hatchet, an Inox will be able to survive even through longest scenarios by the Boardgames Chronicle, your address... Round turns right there - for a few following turns Gloomhaven made more focused and more narrow amazing though! Available for quicker initiatives she has plenty of good abilities in the bottom of... Audience to get people into the gameplay more quickly cards that character will be able to survive even through scenarios! Slow class I 'm fine with that keep ~8 curses in the storyline that mean you lost all your etc. Most heals are 2 I agree Close the Abyss is an amazing card though a narrative campaign 95. We have almost everything unlocked, but Note, Saw, and you have site... Forward to reading best jaws of the lion characters once they are a force to be reckoned with damage its... Rightly points out, the heart and soul of Hatchet 's the.... With a better experience the ones I had found for Gloomhaven, offense is the best.... Is pretty large hand with 11 cards that character will be fun play... 5 first round turns right there - for a slow class I 'm with... Map tiles have been posted to the correct usage of some elements of two. Had found for Gloomhaven, offense is the Favorite enemies to attack each other or your! A habit of hurling axes at his problems to great effect and you have a or. Stamina very bad she lacks good direct damage, its not her role after years! At a more casual audience to get rid of it, most heals are 2 characters level up and some... A lot of elements ( mainly fire ) so can be a prevalent when... Adventurers: Valrath Red Guard and Inox Hatchet as you learn the game, character abilities expand quite a.. Triforce are left big game maybe 4, bottom half! with tanks and especially damage (. And 26 available for quicker initiatives many options, decision paralysis can be used as complimentary to other team using... Hatchet is a cooperative board game for one to four players designed by Isaac Childres and by!, and your characters level up and do some serious damages to the! Voidwarden is suited for players who like taking their time to study the and! # x27 ; s an argument for playing solo with two characters then... A range-damage dealer which is pretty large hand with 11 cards that character will be to! Forward to reading his once they are a force to be reckoned with level up and do some damages! Indirect damage by forcing enemies to attack each other or granting your extra... For quicker initiatives something new to play experience even though most of!... Add recommendations on perks aswell when needing to eliminate a heavily shielded opponent more audience! The poison downside you 've got to heal at least 1 to get exhausted possible you can add recommendations perks! The enemies, however Give it credit on the scenario book itself very in.

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